Virtual reality

E-Learning Virtual Reality Startup GeniusX Closes .68M in

E-Learning Virtual Reality Startup GeniusX Closes $1.68M in

PHOENIX, June 11, 2022 (GLOBE NEWSWIRE) — In June 2022, GeniusX Inc. announced the closing of $1.68M in seed funding at a $20M market cap. As an indie development studio in the frenzied virtual reality ecosystem with a concentration in VR Education, the CEO & Co-Founder, Nick Janicki, says, “Our mission is to create experiences …

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Inclusion of VR technology in cognitive rehabilitation research and care for multiple sclerosis

Inclusion of VR technology in cognitive rehabilitation research and care for multiple sclerosis

In a recent article, Kessler Foundation scientists advocated for the incorporation of virtual reality (VR) technology in cognitive rehabilitation research in multiple sclerosis (MS). They presented a conceptual framework supporting VR as an adjuvant to traditional cognitive rehabilitation and exercise training for MS, theorizing that VR could strengthen the effects of traditional rehabilitative therapies by …

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Democratizing Reality: Designing for VR, AR and the Metaverse

Democratizing Reality: Designing for VR, AR and the Metaverse

Democratizing Reality: Designing for VR, AR and the Metaverse Courtesy of Refik Anadol installation Share Share Facebook Twitter Mail Pinterest Whatsapp Or https://www.archdaily.com/984304/democratizing-reality-designing-for-vr-ar-and-the-metaverse Architecture shapes our lives every day, but how can it be decentralized? At the core of efforts to design extended reality (XR) environments is a desire to make these projects more human …

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Virtual Reality, Motor Imagery Techniques Helpful in PD, Study Finds

Virtual Reality, Motor Imagery Techniques Helpful in PD, Study Finds

A recent study found that virtual reality and motor imagery techniques, such as games for the Wii console, can be more helpful for patients with Parkinson disease (PD) than physical therapy. A recent study, published in the Journal of Personalized Medicine, found that patients with Parkinson disease (PD) displayed significant improvement in mobility and rigidity …

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Haptic gloves are allowing users to touch and feel in VR

Haptic gloves are allowing users to touch and feel in VR

NEW DELHI : Last November, Meta’s (formerly Facebook) Reality Labs unveiled a pair of haptic gloves that could help a computer program accurately understand and reflect a wearer’s hand gestures. The gloves could also simulate complex sensations such as pressure, texture, and vibration. The idea behind the gloves was to make virtual objects feel real …

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Virtual reality experience ‘This is Not a Ceremony’ goes to Sundance Film Festival – Okanagan

Virtual reality experience ‘This is Not a Ceremony’ goes to Sundance Film Festival – Okanagan

A virtual reality experience is on its way to an international stage at the Sundance Film Festival in the US This is Not a Ceremony is a National Film Board of Canada VR Experience directed by Ahnahktsipiitaa (Colin Van Loon), from Piikani Nation in Alberta who now lives on Westbank First Nation Land. “Going to …

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Meta Reality Labs division reveals latest VR headset prototypes

Meta Reality Labs division reveals latest VR headset prototypes

Tech giant Meta’s Reality Labs division has revealed new prototypes in its roadmap toward the lightweight, hyper-realistic virtual reality graphics. The breakthroughs remain far from consumer-ready, but the designs, codenamed Butterscotch, Starburst, Holocake 2, and Mirror Lake, could add up to a slender, brightly lit headset that supports finer detail than its current Quest 2 …

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VR Researches Simulate Kisses With Ultrasonic Transducers

VR Researches Simulate Kisses With Ultrasonic Transducers

Without adding any hardware that actually makes contact with the wearer’s face, researchers from Carnegie Mellon University’s Future Interfaces Group have modified an off-the-shelf virtual reality headset so that it recreates the sensation of touch in and around a user’s mouth, finally fulfilling virtual reality’s inevitable one true purpose. Aside from handheld controllers that occasionally …

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